![]() On a surface level, this is everything you’d expect of a Total War social game. Throw in a leaderboard that turns the top player into the king of goddamn England and… help, someone, please. When you combine that with elements of social games and construction mechanics reminiscent of Minecraft, you end up with something downright dangerous. ![]() ![]() When you pare their 4X and RTS formula down to the bare essentials and make it work cross-platform on tablets, phones, and PCs, the resulting game is addictive and difficult to escape. Total War games are already immense time-sinks, but at least they need powerful, dedicated hardware to really suck you in. Total War Battles: Kingdoms genuinely frightens me.
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